- Upgraded to FS17 and changed version-numbering-scheme due to ModHub
What can this mod be used for?
With all the additional key-controls that modern vehicles and implements now has, it is not always feasible to switch between keyboard, mouse and steering-wheel all the time, as it may cause driving errors or worse...
So to look quickly around, this QuickCamera mod introduce "quick-tap keys" for both cabin camera and external cameras of a vehicle.
Make sure you go into 'Options' - 'Controls' in the game, and assign your own keys to the "QuickCam:Look..." actions.
Now in-game, quick-tap the key that you assigned to the 'QuickCam:Look 45° Left' action, and the camera will rotate to the next 45-degree angle to the left, and so too for the 'QuickCam:Look 45° Right' action.
To look backwards, quick-tap the key that you assigned to the 'QuickCam:Look backward' action, and like so for the 'QuickCam:Look forward' action. You can also toggle between looking forward/backward by assigning a key to the 'QuickCam:Toggle look for/back' action.
If the selected camera is capable of zooming, a quick-tap on your 'QuickCam:Zoom out' key, will cause it to zoom out 15 units at a time. And likewise for your 'QuickCam:Zoom in' key.
Default action/key assignments:
RIGHT - Look 45° right
LEFT - Look 45° left
UP - Look forwards
DOWN - Look backwards
END - Toggle look forwards/backwards
PAGE-UP - Zoom in
PAGE-DOWN - Zoom out
This mod's script files MAY NOT, SHALL NOT and MUST NOT be embedded in any other mod nor any map-mod!
Please do NOT upload this mod to any other hosting site - I can do that myself, when needed!
Keep the original download link!
Problems or bugs?
If you encounter problems or bugs using this mod, please use the support-thread.
- Because this QuickCamera mod does not override the normal camera movement script, there might be a little movement first, before the camera snaps into position - IF you have assigned the same keys as for the normal look left/right/up/down.
- Sometimes when snapping to look forward/backward, the camera-rotation may rotate several times quickly. There's some math that I still haven't quite figured out how to solve.